More stuff from the white dwarf dreadnoughts have the Hammer of Wrath rule when they charge.
Grenades can be thrown two seperate instances they mention this frag and krak. One example was a space marine captain throwing a krak grenade to finish off an Ork truck Sweet!!!! There is look out special rule one example says that a nob leading orks only got a 4+ due to not being an independent character. I suppose that ind characters will get a 2+ rule let's you transfer wounds to another model helpfully for keeping upgrade sergeants nobs etc alive.
Flyers hit each other on normal ballistic skill
Flyers must be in hover mode then count as fast skimmer to unload troops then hit on normal ballistic skill.
Fliers get a 5+ evade when shot at by other flyers example given has Ork fighter pull out of battle for a turn then automatically comes back next turn no reserves roll.
Troops in a transport that is flying and is shot out of sky all take a strength 10 hit no saves allowed wow but makes sense really.
Mentions a land raider being a beast can fire one weapon at combat speed then another due to machine spirit then says and can snap fire the assault cannon and pintle multi Melta unsure if this as bs1 like over watch
When charging multiple units you lose your bonus attack for charging and both units can over watch fire at you.
Overwatch shooting a flamer gives you d3 automatic hits cool.
An example says the entire daemon army causes fear
I know it has been mentioned before but terminators gave example of only having their armor beaten by power fists , axes ... At the risk of getting shouted out by the eldar banshees are no good anymore crowd I like the idea power weapons now ap3 mind you it does not say that but this implies something of the sort. Termies die to weight of fire and with rapid firing on the move at max range looks like there will be no shortage of that. Power weapons will still kill power armor that is heavy infantry. Ducks projectiles
Gives example of dreadnought being stunned so can only snap fire needing 6's to hit
Closest models die first
Buy terrain fortifications fortress of redemption in the 220's bastion in the 120's can upgrade with guns o comms array
Grenades can be thrown two seperate instances they mention this frag and krak. One example was a space marine captain throwing a krak grenade to finish off an Ork truck Sweet!!!! There is look out special rule one example says that a nob leading orks only got a 4+ due to not being an independent character. I suppose that ind characters will get a 2+ rule let's you transfer wounds to another model helpfully for keeping upgrade sergeants nobs etc alive.
Flyers hit each other on normal ballistic skill
Flyers must be in hover mode then count as fast skimmer to unload troops then hit on normal ballistic skill.
Fliers get a 5+ evade when shot at by other flyers example given has Ork fighter pull out of battle for a turn then automatically comes back next turn no reserves roll.
Troops in a transport that is flying and is shot out of sky all take a strength 10 hit no saves allowed wow but makes sense really.
Mentions a land raider being a beast can fire one weapon at combat speed then another due to machine spirit then says and can snap fire the assault cannon and pintle multi Melta unsure if this as bs1 like over watch
When charging multiple units you lose your bonus attack for charging and both units can over watch fire at you.
Overwatch shooting a flamer gives you d3 automatic hits cool.
An example says the entire daemon army causes fear
I know it has been mentioned before but terminators gave example of only having their armor beaten by power fists , axes ... At the risk of getting shouted out by the eldar banshees are no good anymore crowd I like the idea power weapons now ap3 mind you it does not say that but this implies something of the sort. Termies die to weight of fire and with rapid firing on the move at max range looks like there will be no shortage of that. Power weapons will still kill power armor that is heavy infantry. Ducks projectiles
Gives example of dreadnought being stunned so can only snap fire needing 6's to hit
Closest models die first
Buy terrain fortifications fortress of redemption in the 220's bastion in the 120's can upgrade with guns o comms array
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